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Cross-Platform SwiftUI Glassmorphism Generator

Visually generate frosted glass and blur effects and export code for SwiftUI.

Cross-Platform Glassmorphism

Preview Canvas
// SwiftUI handles glass via semantic materials

RoundedRectangle(cornerRadius: 16)
  .fill(.thinMaterial)
  .overlay(
    RoundedRectangle(cornerRadius: 16)
      .stroke(.white.opacity(0.3), lineWidth: 1)
  )
  // If you need explicit tint:
  // .background(.white.opacity(0.2))

Glass Properties

16px
20%
30%
16px

The Ultimate SwiftUI Glassmorphism Generator

Glassmorphism is a UI design trend that emphasizes light or dark objects placed on top of vibrant backgrounds. The core feature of this trend is a frosted-glass effect (background blur) allowing the background to bleed through the elements. While achieving this in CSS is relatively straightforward using backdrop-filter, native frameworks handle this entirely differently. This generator translates the visual glass properties into production-ready SwiftUI code.

Glassmorphism in SwiftUI

SwiftUI abstracts the complexity of visual blurs using semantic Materials. Instead of specifying an exact pixel blur, Apple provides preset materials that perfectly match the iOS Human Interface Guidelines: .ultraThinMaterial, .thinMaterial, .regularMaterial, and .thickMaterial. This generator maps your opacity and blur settings to the most appropriate SwiftUI material preset.

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